Gran Turismo 7 Penalty Regulations
Standardized rule set for penalties within Gran Turismo 7 competitions
General rules
Last Updated:
21.09.2025.
How penalties are handled?
- All reports must be submitted before the deadline specified for each event.
- The organizer reserves the right to initiate an investigation and review any incident at any time and against any driver, if it is in the interest of the community or to protect the reputation of BSH
Each penalty cosists of:
- Fixed part – time defined in the regulations
- Variable part – added time based on how much the victim lost
- Penalty points – depending on the severity of the incident
Types of Incidents and penalties
2 seconds
- Minor side contact causing another car to go off track
- Irregular driving at close distance (weaving / breaking slipstream when gap ≤ 2s),
- 2 penalty points
5 seconds
- Divebombs or causing spins by hitting side/rear
- “Push to pass” – forcing your way through during overtaking
- Ignoring blue flags for more than half a lap
- 3 penalty points
10 seconds
- Divebombs or causing spins if multiple drivers are affected or in the first / last lap
- Unsafe rejoin causing a collision
- Ignoring blue flags for more than a full lap
- 5 penalty points
15 seconds
- Deliberate incidents (rough or malicious behavior)
- Ignoring blue flags for more than 2 laps
- 7 penalty points
For every penalty, lost time of the victim is added to the base penalty.
Consequences (last 10 races in BSH competitions)
- 5 points – minus 7 grid positions in the next race
- 7 points – Qualifying ban
- 10 points – Race ban for the next event
- 15 points – 30-day ban from BSH events
Special Notes
Giving back a position to the victim
- If the position is returned safely:
- No permanent damage → only penalty points, no time penalty,
- With permanent damage → time penalty still applies, but lost time is not added
Lapping situations
- Drivers who are a lap down are advised not to overtake back the car that lapped them, unless they can clearly pull away without interfering,
- If unable to pull away → must yield at the first safe opportunity